(as of Dec 01,2019 17:37:47 UTC – Details)
EXPLORE VIRTUAL AND AUGMENTED REALITY
Hold virtual objects, create your own 3D models, and be transported to virtual worlds
MERGE Cube is a STEM tool that combines augmented reality and natural touch to enhance learning in the classroom and at home. Perfect as a learning tool for girls and for boys – kids can hold the solar system in the palm of their hand, examine dinosaur fossils and ancient artifacts, investigate the human heart, and so much more. Kids can create and upload their own 3D Objects to view and interact with on the cube using Tinkercad or Microsoft Paint 3D (or any other 3D creation tool) and our Object Viewer app.
The MERGE Cube connects with your smartphone or tablet and educational games and apps to make STEM learning fun!
The MERGE VR Headset is durable, comfortable and cleanable and has adjustable lenses, which makes it great for kids at home and in the classroom. The soft, flexible foam material will keep your smartphone tucked securely inside and protected from drops. Visit MERGE Miniverse online to find a curated collection of over 300 safe and engaging VR educational games and learning experiences from brands like National Geographic, Discovery VR, BBC, and more. Be transported to the solar system, walk with dinosaurs, come face-to-face with lions, and more. Let your children experience STEM concepts first hand by learning with the MERGE VR Headset! Also works with Google Expeditions.
The MERGE Cube and VR Headset can be used together or separately.
TOUCHABLE AUGMENTED REALITY
MERGE Cube Makes Learning Fun
Our STEM apps and educational games encourage learning through play and exploration of science, technology, engineering, art, and math concepts using augmented reality. By using their sense of touch, kids are able to interact with virtual reality and augmented reality in ways never possible before.
Educational Games and Experiences
There are many different educational games and fun apps on the MERGE Miniverse online for the Cube. Kids can learn about the human body, dig for dinosaurs, solve an augmented reality Rubiks Cube, and build a Minecraft world that they can hold!
MERGE EDU Platform for Classroom and Home
Try out MERGE EDU for learning science curriculum at home and in the classroom. Find more information about MERGE EDU on our website!
DON’T JUST TAKE OUR WORD FOR IT
The MERGE Cube, VR Headset, and EDU Platform have received awards from parenting, technology, and educational organizations, as well as accolades from popular online blogs and publications!
Some of our newest awards include:
Tech and Learning’s Award of Excellence
Best of Show at ISTE 2019
Best of Show at TCEA 2019
EdTech Awards Cool Tool Finalist
2019 AASL Best App for Teaching & Learning
HOW TO USE MERGE CUBE AND HEADSET
Visit the MERGE Miniverse online to discover fun and educational games for the cube and headset. You can transform the cube into a solar system, a strand of DNA, the Earth, dinosaur bones, and so much more. Visit our website to learn more about our MERGE EDU Platform for classrooms!
To use the MERGE Cube with a tablet or smartphone, select Phone Mode in any MERGE Cube app, then point your mobile device at the cube. The app shown here is called Dig!, which let’s you build a Minecraft world on the Cube!
To use the cube with the MERGE Headset, tap VR Mode in any MERGE Cube app, then slide your phone into the front of the headset.
WHAT YOU GET: The MERGE Cube and the MERGE VR Headset – you can use them together or separately
MERGE CUBE: learn, create, and play games in augmented reality by holding and interacting with digital objects – great for use at home or in the classroom
MERGE VR HEADSET: Durable, cleanable, adjustable, comfortable and fits over most eyeglasses! Compatible with Android or iOS smartphones and Google Expeditions
STEM LEARNING: MERGE Cube and VR Headset are used in homes and classrooms to engage kids in lessons on science, math, anatomy, engineering & more
HOW THEY WORK: Find educational games and experiences for the Cube and VR Headset at MERGE Miniverse online, or try the MERGE EDU Platform for curriculum-aligned augmented reality interactions